It's been a long old time since we heard anything about Worms: Battle Islands but we were expecting it to launch on WiiWare this month. Sadly, the downloadable service just got a little duller, as THQ has announced the game is on its way to Wii as a retail release.
The game is now scheduled to release in November.
AGOURA HILLS, Calif. - Delivering an arsenal full of laughs, explosions and over-the-top turn-based strategy gameplay this November, THQ Inc. (NASDAQ: THQI) today announced that Worms: Battle Islands is currently in development for Wii. The franchise that has sold more than 25 million units at retail over its lifetime and provided countless hours of strategy fun returns with classic Worms gameplay, all-new extensive online multiplayer support, customizable weapons and environments to blow to bits. Worms: Battle Islands is being published through the THQ Partners program.
About Worms: Battle Islands
Rally your worm troops, plot to defeat your enemies and battle your way through 30 single-player campaign mode missions, 30 brain teasing single-player Puzzle challenges and five different multiplayer game modes on or offline as you fight to take control of a secret island Worms™ base. Packed with more than 40 different in-game weapons and utilities, a deep customization tool set that allows users to personalize their Worms appearance and create their own weapons of mass destruction in the weapon factory, Worms: Battle Islands will quench all gamers thirst for ammo and destruction.
Showing posts with label Wiiware. Show all posts
Showing posts with label Wiiware. Show all posts
Tuesday, 28 September 2010
Friday, 16 July 2010
Nintendo Download: 16th July 2010 (Europe)
Another Virtual Console holiday, but WiiWare gets Pearl Harbored and then engages in some funky fighting. Conspicuous by its absence is Furry Legends, previously believed to be released this Friday but Gamelion has confirmed to us there will be an announcement of its new release date in the near future.
WiiWare
Pearl Harbor Trilogy - 1941: Red Sun Rising (700pts - Legendo) – Take to the skies in this aerial dogfighting game, with real WWII aircraft engaging in some of the war's most famous battles.
Kung Fu Funk - Everybody is Kung Fu Fighting! (500pts - Stickmen Studios) – This one's been available in North America for a few months, and is now finally chop-sockying its way to European Wiis.
DSiWare
Soul of Darkness (500pts - Gameloft) – Taking more than just a leaf from the Castlevania book, this one cribs the whole thing, with a combination of platforming, castle exploration and upgradeable powers.
4 Travellers: Play French (800pts - Agenius Interactive) – Released in North America this past Monday, this is the latest linguistic release from Agenius following its Play Spanish product a few months ago.
5-in-1 Solitaire (200pts - Digital Leisure) – Had enough solitaire yet? Well anyway, here's Digital Leisure with a collection of five variations: Klondike, Spider, FreeCell, Golf and Gaps.
3D Space Tank (800pts - Q Games) – Otherwise known as X-Scape, this sequel to obscure 1992 GameBoy adventure X is a truly unique proposition on DSiWare.
Tuesday, 19 January 2010
Preview: Mega Man 10 Bosses (Wii)
Mega Man 10's release is only a couple of months away, and today, we get to reveal to you the six yet-unknown Robot Masters featured in the upcoming 8-bit title (along with the two we've already seen). Along with a plethora of art and screenshots, you'll find a write-up examining everything we think we know about each foe.
Strike Man
Strike Man's stadium-themed stage is no doubt full of sporty hazards. The one screenshot we have of his level shows soccer ball rockets that may be dangerous for Mega Man to touch, or could possibly be used as platforms. Maybe even both. Strike Man himself has a design extremely unique amongst the ever-growing Robot Master roster. Essentially, he's a gigantic baseball with arms and legs (with a baseball mitt on one of his hands). From the lone boss battle screenshot, you can see his weapon, some sort of purple-colored orb (that looks suspiciously like a Pokeball) that will no doubt be thrown with incredible velocity toward the Blue Bomber.
Solar Man

Surprisingly, it took a full ten games for a Robot Master to be themed on our very own star, the Sun. Solar Man's design is an interesting one, with some sort of artificial star (or other energy) hanging over his head. What kind of physics allows Solar Man to harness atomic power? That remains to be seen. What can be garnered from the couple of screens we've seen is that Solar Man's stage is aptly full of fiery threats to Mega Man. And when Mega Man finally gets into a battle with Solar Man, it appears that Solar Man shoots energy straight out of the top of his head. Will his uneven lair make the battle more difficult, ala Snake Man, Quick Man or Spark Man in games past? Only time will tell.
Sheep Man
Sheep Man was the very first Robot Master revealed to us when Mega Man 10 was announced back in December, and is beyond a doubt Mega Man 10's most unique enemy. His stage is filled with vividly-colored blocks, no doubt part of a grander puzzle that will transcend much of his level. As for Sheep Man himself, it appears this wool-covered Robot Master harnesses the power of electricity to do his foes in. The screenshot we received of Mega Man doing battle with Sheep Man indicates that Sheep Man may split into multiple parts, hovering at the top of the screen in the form of clouds, raining lightning down from a safe altitude.
Pump Man
Water-themed Robot Masters appear in several core Mega Man games. Bubble Man and Splash Woman are amongst the aqueous robots from games past, but Pump Man appears to be designed after Mega Man 4's very own Dive Man, down to his coloring, and even the look of his face. Pump Man could potentially have multiple weapons, with a specialized arm cannon, chest gun, and giant pump on his head. But from the screenshot of Mega Man doing battle with Pump Man, it appears certain that Pump Man marks the return of the infamous shield-based weapon. His stage itself is a sewer that contains both dry and underwater segments.
Nitro Man
A Robot Master named Turbo Man appeared back in Mega Man 7, and his ability to turn into a car and speed around his lair caused mass mayhem for the Blue Bomber. In Mega Man 10, a similar Robot Master makes an appearance. Named Nitro Man, this robot turns not into a car, but rather into a motorcycle. With handlebars sticking out of his chest, and with tires bulging out of his back, you're likely to find a fast-moving battle when you finally get to Nitro Man. His city-at-night themed stage will ultimately lead to his lair, where you'll have to bob and weave around your foe in order to dodge his Metal Blade-like weapon.
Commando Man

In addition to Sheep Man, December's announcement of Mega Man 10 ultimately revealed to us a second Robot Master named Commando Man. Commando Man is certainly the biggest and beefiest of Mega Man 10's Robot Master roster, though the screenshot of Mega Man doing battle with him doesn't indicate much about what his weaponry might be. Similar, perhaps, to Napalm Man, we can expect Commando Man to come to battle with multiple types of weapons, though that remains to be seen. His stage appears to be desert-themed, with raging sandstorms taking up much of the screen, making it difficult for Mega Man to successfully navigate various hazards.
Chill Man
There have been only four ice-based Robot Masters in the core series before Mega Man 10 -- Ice Man, Blizzard Man, Freeze Man, and Frost Man. Finally, the theme is brought back with Mega Man 10's Chill Man. Chill Man's stage, from the screenshot we've seen, seems to be an icy world with platforms that look a great deal like Gemini Man's from Mega Man 3. Chill Man's wide-open lair could be indicative of the robot's ability to jump extremely high, though it seems his arm cannon is his biggest menace, shooting icy projectiles towards his target. Perhaps Solar Man's atomic abilities will meltdown Chill Man? We'll find out soon enough.
Blade Man

Finally, we come to Blade Man. His stage seems to be medieval or castle-themed, much like Knight Man's stage in Mega Man 6. Axe robots will attack Mega Man here, as he traverses the castle walls to get closer and closer to Blade Man's lair. Blade Man himself has a unique design, with three blades stretching from his body. A tall blade rests on his head, with two swords sticking out where his arms and hands should be. The screenshot we have of Mega Man fighting him could indicate that Blade Man is a melee robot, something not seen often in the Mega Man franchise. Could using his weapon require you to get close to your enemies, like Top Man's Top Spin or Charge Man's Charge Kick? We'll find out in March!
Mega Man 10, a downloadable title, will be available for WiiWare, Xbox Live and PlayStation Network this March. Keep tuned to Nintendoclips.com for the latest news.
Strike Man
Strike Man's stadium-themed stage is no doubt full of sporty hazards. The one screenshot we have of his level shows soccer ball rockets that may be dangerous for Mega Man to touch, or could possibly be used as platforms. Maybe even both. Strike Man himself has a design extremely unique amongst the ever-growing Robot Master roster. Essentially, he's a gigantic baseball with arms and legs (with a baseball mitt on one of his hands). From the lone boss battle screenshot, you can see his weapon, some sort of purple-colored orb (that looks suspiciously like a Pokeball) that will no doubt be thrown with incredible velocity toward the Blue Bomber.
Solar Man
Surprisingly, it took a full ten games for a Robot Master to be themed on our very own star, the Sun. Solar Man's design is an interesting one, with some sort of artificial star (or other energy) hanging over his head. What kind of physics allows Solar Man to harness atomic power? That remains to be seen. What can be garnered from the couple of screens we've seen is that Solar Man's stage is aptly full of fiery threats to Mega Man. And when Mega Man finally gets into a battle with Solar Man, it appears that Solar Man shoots energy straight out of the top of his head. Will his uneven lair make the battle more difficult, ala Snake Man, Quick Man or Spark Man in games past? Only time will tell.
Sheep Man
Sheep Man was the very first Robot Master revealed to us when Mega Man 10 was announced back in December, and is beyond a doubt Mega Man 10's most unique enemy. His stage is filled with vividly-colored blocks, no doubt part of a grander puzzle that will transcend much of his level. As for Sheep Man himself, it appears this wool-covered Robot Master harnesses the power of electricity to do his foes in. The screenshot we received of Mega Man doing battle with Sheep Man indicates that Sheep Man may split into multiple parts, hovering at the top of the screen in the form of clouds, raining lightning down from a safe altitude.
Pump Man
Water-themed Robot Masters appear in several core Mega Man games. Bubble Man and Splash Woman are amongst the aqueous robots from games past, but Pump Man appears to be designed after Mega Man 4's very own Dive Man, down to his coloring, and even the look of his face. Pump Man could potentially have multiple weapons, with a specialized arm cannon, chest gun, and giant pump on his head. But from the screenshot of Mega Man doing battle with Pump Man, it appears certain that Pump Man marks the return of the infamous shield-based weapon. His stage itself is a sewer that contains both dry and underwater segments.
Nitro Man
A Robot Master named Turbo Man appeared back in Mega Man 7, and his ability to turn into a car and speed around his lair caused mass mayhem for the Blue Bomber. In Mega Man 10, a similar Robot Master makes an appearance. Named Nitro Man, this robot turns not into a car, but rather into a motorcycle. With handlebars sticking out of his chest, and with tires bulging out of his back, you're likely to find a fast-moving battle when you finally get to Nitro Man. His city-at-night themed stage will ultimately lead to his lair, where you'll have to bob and weave around your foe in order to dodge his Metal Blade-like weapon.
Commando Man
In addition to Sheep Man, December's announcement of Mega Man 10 ultimately revealed to us a second Robot Master named Commando Man. Commando Man is certainly the biggest and beefiest of Mega Man 10's Robot Master roster, though the screenshot of Mega Man doing battle with him doesn't indicate much about what his weaponry might be. Similar, perhaps, to Napalm Man, we can expect Commando Man to come to battle with multiple types of weapons, though that remains to be seen. His stage appears to be desert-themed, with raging sandstorms taking up much of the screen, making it difficult for Mega Man to successfully navigate various hazards.
Chill Man
There have been only four ice-based Robot Masters in the core series before Mega Man 10 -- Ice Man, Blizzard Man, Freeze Man, and Frost Man. Finally, the theme is brought back with Mega Man 10's Chill Man. Chill Man's stage, from the screenshot we've seen, seems to be an icy world with platforms that look a great deal like Gemini Man's from Mega Man 3. Chill Man's wide-open lair could be indicative of the robot's ability to jump extremely high, though it seems his arm cannon is his biggest menace, shooting icy projectiles towards his target. Perhaps Solar Man's atomic abilities will meltdown Chill Man? We'll find out soon enough.
Blade Man
Finally, we come to Blade Man. His stage seems to be medieval or castle-themed, much like Knight Man's stage in Mega Man 6. Axe robots will attack Mega Man here, as he traverses the castle walls to get closer and closer to Blade Man's lair. Blade Man himself has a unique design, with three blades stretching from his body. A tall blade rests on his head, with two swords sticking out where his arms and hands should be. The screenshot we have of Mega Man fighting him could indicate that Blade Man is a melee robot, something not seen often in the Mega Man franchise. Could using his weapon require you to get close to your enemies, like Top Man's Top Spin or Charge Man's Charge Kick? We'll find out in March!
Mega Man 10, a downloadable title, will be available for WiiWare, Xbox Live and PlayStation Network this March. Keep tuned to Nintendoclips.com for the latest news.
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