Finally! After years of so-so Bond efforts, Virtual Console let-downs and shit, shameless rip-offs, proper GoldenEye is with us and, as we listen to the original N64 soundtrack on YouTube the very minute, we bring you the below launch trailer.
LOOK! It's that dam section. Ooh, and there's the new Surface level. Oh, and there's... just watch it. It's Daniel Craig's face instead of the blatantly slicker, more Bond-like Pierce Brosnan, but only in cutscenes - it's an FPS game. We can deal with that.
Showing posts with label Goldeneye. Show all posts
Showing posts with label Goldeneye. Show all posts
Tuesday, 2 November 2010
Monday, 25 October 2010
GoldenEye will make a killing
Activision thinks upcoming FPS can be one of the year's best-sellers on Wii
Move over Mario – James Bond is going to be the top dog on Wii this year.
Activision claims the new GoldenEye will rival hits like Mario Galaxy 2, Call of Duty: Black Ops, Wii Party, Donkey Kong and Epic Mickey.
“Our expectations are that GoldenEye 007 will be one of the best-selling games for the year on the Wii,” said David Tyler, general manager for the firm’s Licensed Business Unit.
GoldenEye 007 is a re-imagining of the film and the classic N64 game, which includes new sections, modes and gameplay. It will be available as a standalone game or bundled with a gold Classic Controller Pro on Wii.
Actor Daniel Craig has lent his likeness to the game, which mark Bond’s return to video games.
Move over Mario – James Bond is going to be the top dog on Wii this year.
Activision claims the new GoldenEye will rival hits like Mario Galaxy 2, Call of Duty: Black Ops, Wii Party, Donkey Kong and Epic Mickey.
“Our expectations are that GoldenEye 007 will be one of the best-selling games for the year on the Wii,” said David Tyler, general manager for the firm’s Licensed Business Unit.
GoldenEye 007 is a re-imagining of the film and the classic N64 game, which includes new sections, modes and gameplay. It will be available as a standalone game or bundled with a gold Classic Controller Pro on Wii.
Actor Daniel Craig has lent his likeness to the game, which mark Bond’s return to video games.
Wednesday, 6 October 2010
Friday, 17 September 2010
GoldenEye Online to Keep You Addicted with Killstreaks, Perks and More
Ah, Activision: we should have known you'd come up with this. Whilst its Call of Duty series continues to devour gaming hours like nobody's business, the publisher has taken some of the series' winning elements and slotted them neatly into upcoming Bond 'em up GoldenEye.
Not only will the game feature an online experience system opening up new perks and killstreaks as you level up, there's also online-only game types including GoldenEye Control, an objective-based scenario that tasks you with nabbing several stations in order to fire the titular laser into your opponents' base. If that doesn't sound like your idea of a good time, perhaps this isn't the game for you.
Anyone wanting to play offline will still be able to have a good old knees-up, with Melee Only channelling the classic slap-happy game type, plus Golden Gun offering one-hit kills to anyone sharp enough to nab the eponymous firearm. Developer Eurocom is promising 17 different modifiers, including Invisibility, Tag Mode and Paintball as well as 50 characters to choose from, hopefully paving the way for plenty of split-screen gaming goodness.
Not only will the game feature an online experience system opening up new perks and killstreaks as you level up, there's also online-only game types including GoldenEye Control, an objective-based scenario that tasks you with nabbing several stations in order to fire the titular laser into your opponents' base. If that doesn't sound like your idea of a good time, perhaps this isn't the game for you.
Anyone wanting to play offline will still be able to have a good old knees-up, with Melee Only channelling the classic slap-happy game type, plus Golden Gun offering one-hit kills to anyone sharp enough to nab the eponymous firearm. Developer Eurocom is promising 17 different modifiers, including Invisibility, Tag Mode and Paintball as well as 50 characters to choose from, hopefully paving the way for plenty of split-screen gaming goodness.
Friday, 20 August 2010
New GoldenEye 007 character models revealed
To acclimate ourselves to the change, Activision has given us a peak at a few of the new character models. As you can tell, some characters like Natalya Simonova look similar to the original actress, while Xenia Onatopp looks completely different. Many more characters images are to be unlocked soon.
Friday, 13 August 2010
GoldenEye 007 Wii gets a limited edition controller
Using a Classic Controller isn't the only control method open to people in GoldenEye 007 - the Wii Remote, Nunchuck and Zapper peripheral can also all be used for controlling Mr. Bond through all manner of spy related activities, if you either don't already have a classic controller, or don't want to pay the extra for the special edition. Even if it does look very nice...
The differences between the original Classic Controller and the Classic Controller Pro are very slight - the L, Lz, R and Rz (the buttons on the back) were moved from being horizontally next to each other, to being behind one another, and the wire now comes out of the top rather than the bottom. The controller grip handle things are new to the Classic Controller Pro too, making it feel more like a traditional controller (it looks a lot like the Gamecube's original control pad).
GoldenEye 007 is a remake of a classic N64 game, considered by many to be one of the finest first person shooters of all time. Based on the film of the same name, this time with Daniel Craig taking over the role of James Bond, you must outwit, outmanoeuvre and overtake an arms syndicate that threatens the world, across a number of levels inspired, or taken directly from the film - including that iconic part on the Dam, and the bit where you get to drive a tank through St. Petersburg.
And although spies usually work alone, in GoldenEye 007, you won't have to lead a lonely life, thanks to the split-screen multiplayer mode, which lets up to four player cram onto a sofa, and juke it out as a variety of classic Bond characters in split-screen - or, you can take on up to seven others online, and collect experience points to unlock awards.
GoldenEye 007 is expected to hit shelves this November, on the Wii and DS. And no, Mr. Bond - we expect you to wait patiently until the game's released!
Thursday, 29 July 2010
James Bond Goldeneye Gameplay
Julian Widows introduces 5 minutes of the first mission of Goldeneye for the Nintendo Wii.
Sunday, 18 July 2010
Monday, 5 July 2010
GoldenEye Wii: classic tank level billed as 'epic'
Remember the tank level in the N64 version of GoldenEye? It has been recreated for Wii and Activision has told ONM that it will be "epic".
In an interview that appears in the July issue of ONM, Studio Development Manager Tim Coupe went into further detail on the game's vehicles.
"The tank level is epic to say the least," said Coupe. "There's helicopter combat throughout the levels and trucks with varying levels of destructibility."
This may cause you problems when you're fighting on foot in a multi-player game. "Our environments are also built for destruction," explains Coupe. "Your cover degrades as it gets shot, forcing the player to move around and not simply camp out in one spot."
The tank sequence isn't the only N64 level that's been re-imagined for Wii. As David G Wilson, Vice President of Global Business Strategy at Bond Marketing, told ONM "There are certain iconic sequences that we all felt should be in the game, so yes, there are some of those moments. Also, let's not forget that David Arnold handled all of the music for the game, which adds another level of authenticity."
In an interview that appears in the July issue of ONM, Studio Development Manager Tim Coupe went into further detail on the game's vehicles.
"The tank level is epic to say the least," said Coupe. "There's helicopter combat throughout the levels and trucks with varying levels of destructibility."
This may cause you problems when you're fighting on foot in a multi-player game. "Our environments are also built for destruction," explains Coupe. "Your cover degrades as it gets shot, forcing the player to move around and not simply camp out in one spot."
The tank sequence isn't the only N64 level that's been re-imagined for Wii. As David G Wilson, Vice President of Global Business Strategy at Bond Marketing, told ONM "There are certain iconic sequences that we all felt should be in the game, so yes, there are some of those moments. Also, let's not forget that David Arnold handled all of the music for the game, which adds another level of authenticity."
Wednesday, 16 June 2010
E3: Golden Eye 007 Wii Multiplayer Gameplay
Multiplayer demo gameplay from the E3 gameshow floor of Golden Eye 007 Wii
Friday, 4 June 2010
GoldenEye remake for Wii outed?
The game that sold a zillion N64's, Nintendo's killer Halo game and the only decent Bond game ever made looks like it will be hitting the Wii. Anonymous sources at Gonintendo sent over an alleged Activision survey with mock ups of Daniel Craig's silhouette replacing the ageing Pierce Brosnan.
"Golden Eye for Nintendo 64 was the game that defined a genre. Now, after 13 years of gaming innovation, the legend is re-imagined," said the accompanying blurb. "Developed from the ground up for the Wii, Golden Eye takes advantage of the latest technology to deliver the same intense experience."
Even if this is fanboy plus Photoshop, something, somewhere is going on for Activision and Golden Eye. Activision registered the Goldeneyegame.com domain name a few months ago and put a request for CVs out last year looking for an animator on a Bond Franchise game.
Sadly the brilliant developer Rare confirmed it wouldn't be working on the title, so our hopes were dashed a little. But Rare never looked like a contender anyway. The Vole bought Rare in 2002 and has it lined up to produce a slew of Xbox Natal games.
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